AI Insights · Timothy · October 2021
Top 5 Pirate Games Performance in UAE Q3 2021
Explore the performance trends of the top 5 pirate games in the United Arab Emirates during Q3 2021, including downloads, revenue, and active users.
During the third quarter of 2021, the top 5 pirate games in the United Arab Emirates showcased varying trends in downloads, revenue, and active users. The data, provided by Sensor Tower, reveals intriguing insights into the performance of these popular games.
Last Pirate: Island Survival by RetroStyle Games experienced a steady upward trend in weekly downloads, reaching a peak of around 226 in late August. The weekly active users also showed a consistent increase, peaking at approximately 516 in mid-August. In terms of revenue, the game saw its highest weekly revenue of around $8 in mid-July, but this metric showed a declining trend towards the end of the quarter.
Save The Pirate! Help! Escape! from Volodymyr Bondarenko saw its weekly downloads peak at about 300 in mid-July, followed by a notable decline to around 55 by the end of September. The weekly active users mirrored this trend, peaking at approximately 2.2K in late July and then declining to around 1.7K towards the end of the quarter.
Pirate Kings™ by Playtika LTD showed a relatively stable weekly revenue, peaking at approximately $2.8K in early August. However, the game experienced fluctuations in downloads, reaching a high of around 83 in mid-July and a low of about 21 in late September. The weekly active users decreased from approximately 5K at the beginning of the quarter to around 3.7K by the end.
Pirates of the Caribbean: ToW by JOYCITY Corp had a significant peak in weekly revenue at around $193 in late July. Weekly downloads showed minor fluctuations, peaking at about 53 in early August. The active user count remained relatively stable, hovering around 100-130 throughout the quarter.
Mutiny: Pirate Survival RPG by Helio Games saw a modest performance with a peak of around 44 weekly downloads in mid-July. The active users peaked at approximately 60 in the same period. Revenue for this game remained negligible throughout the quarter.
For more detailed insights and data, visit Sensor Tower.